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nordmograph wrote: Hello Rob,
Nice to hear from you again.
Happy you like Geommunity3 !
Few things you need to know before I address your issues:
- The integrations icons showing on your site are not the one supposed to show
From the link you provided I see most are missing from your template's. We added a feature in the component options to enable additional icons for such cases. Enable it so additional icons will be loaded to replace the missing ones. the setting is called Fontello Icons.
- The teleportation field is hidden from the map when screen goes under 850px so id doesn't visually conflict with the Marker search field. This can be edited in the module CSS file.
- I see a lyout issue on your page, (module at the bottom) that seems to be caused by a broken div. Is it caused b the Geommunity3 module ?
So for the controls layout issue, it is mostly caused by the integration of bootstrap in your T3 template.
Edit:
modules/mod_geommunity3js/css/style.css
add:
#map-canvas img {
max-width: none;
}
It should fix id as
jsfiddle.net/gyaresu/zDVKn/7/
and
jsfiddle.net/gyaresu/zDVKn/8/
Let me know
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nordmograph wrote: Hello
Itemid concern menu item ID and are required for the component to build correct SEF urls to your pages.
As explained in
www.geommunity3.com/support/documentatio...y3js-setting-up.html
I did peruse the installation / setup docs but it confused me, I will try again later once the other issues are sorted, thanks
For the Fontello , can you disable cache ?, joomla's and your template's.
Cache in Joomla was already disabled as per 1st screenshot & at present I can't actually locate where to turn my Jomsocial Socialize templates caching off.
I am worried about the layout issue and the orphan module at the bottom. Any update to my previous question ? I have for now removed the two modules that were present underneath the map but that doesn't seem to have changed anything.
Have you tryed the JS fix for your controls being distorded ?I did what I believe to be correct under your guidance and amended the following file: public_html/modules/mod_geommunity3js/css/style.css and the whole file now reads;
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